

We’ve whipped up a couple of separate pieces looking at the juicier bits of my chat with Yoshida and Fox that you can check out here, but read on for the interview in full: The recent Dominance trailer put a big focus on summons, or Eikons, which traditionally have just been supporting characters in battle. Naoki Yoshida (left) and Koji Fox (right) That makes him a pretty busy guy, but even in the short time we had to talk it’s clear the passion that Yoshida-san has for crafting something special in Final Fantasy XVI while bucking a few conventions that the franchise has long held onto. Final Fantasy fans will no doubt recognise Yoshida-san, affectionately known as Yoshi-P, and his team at Creative Business Unit III as being responsible for the mammoth success of the MMO Final Fantasy XIV and its critically-acclaimed expansions. It was with an invigorated interest in these Eikons and their place in Final Fantasy XVI’s lore and gameplay that I went into a very special chat with the game’s Producer, Naoki Yoshida, with Localisation Director, Michael-Christopher Koji Fox, alongside to translate. Most recently, the world was treated to the new Dominance trailer that gave us our best look yet at the game’s combat as well as the unique relationship between the game’s setting of Valisthea and the series’ staple summon creatures – here called Eikons. Final Fantasy XVI, the next big mainline entry in the storied franchise, is approaching its release in mid-2023 as eager fans are slowly drip-fed new information and looks at the game.
